Verimatrix helps power the modern connected world with security made for people. We protect digital content, applications, and devices with intuitive, people-centered and frictionless security. Leading brands turn to Verimatrix to secure everything from premium movies and live streaming sports, to sensitive financial and healthcare data, to mission-critical mobile applications.
We at QPAD build our success on a grass roots commitment to the gaming community. We thrive in competition and embrace the free spirit of gaming. We provide the gaming world with premium high-quality equipment, giving esporters, enthusiasts and casual gamers all over the world a winning edge.
Obsesh uses technology to humanize sports and create equitable opportunity for 99% of the world’s niche athletes by helping them autonomously grow and monetize their brand with a single solution. Obsesh’s mission is to help sports talent deepen their relationships, make money using their skills, and give fans access to transact and interact with their idols directly.
WE FOCUS ON THE KPIs YOU CARE ABOUT
Be top of mind for esports fans through massive brand and product exposure
Amplify your campaigns to millions of esports and gaming fans.
Engage and convert esports fans through authentic activations.
Increase your brand affinity and likeability through money can’t buy experiences.
Become a partner
Sponsorship can deliver a unique mechanism for a business to engage with its target audience.
By Identifying and maximising opportunities, creating meaningful bespoke engagement campaigns and utilising digital and technology as a delivery mechanism. This is arguably the holy grail of modern sponsorship, we create connections with your target audience that we believe will lead to measurable positive outcomes.
Esports is currently one of the biggest, most popular sports in the world, for example the estimated total audience for sports in 2019 was 454 million compared to Formula 1 with 490 million. A 2018 report predicts that, by 2021, the total worldwide audience for esports will grow to around 557 million people, generating revenues of almost 1.5 billion euros.